OpenTTD version 1.1.5

Une nouvelle version stable d'OpenTTD vient de sortir : 1.1.5

1.1.5 (2012-01-14)


- Fix: Make default timeouts for certain network states lower and configurable [CVE-2012-0049] [FS#4955] (r23764)

- Fix: Check whether a water tile is really empty when overbuilding it with an object [FS#4956] (r23763)

- Fix: Missing locking causing crash in extreme case when being in the MP lobby [FS#4938] (r23752)

- Fix: Clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy [FS#4876] (r23464)

- Fix: Do not assume all industries that cut trees have tile (0,0) and wait until all tiles of an industry are completed before starting to cut trees (r23458)

Autrement dit, que des corrections.

Avec tout de même une correction d'une vulnérabilité qui concerne la partie réseau et le téléchargement de partie.

Pour plus d'information sur cette vulnérabilité, vous pouvez consulter cet article : (en anglais).

A vos téléchargement !

Effectué par: Muxy

OpenTTD serveur: divers patches de sécurisation.
OpenTTD Watch Company Patch
Luukland's Servers
Novapolis's Servers
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